The release of Cyberpunk 2077 in a poor state
[https://www.bloomberg.com/news/articles/2021-01-16/cyberpunk-2077-what-caused-the-video-game-s-disastrous-rollout]
last year led to a lot of debate on how game development projects should be
managed. Staff were overworked, deadlines were missed, features were cut, and
the game came out with serious bugs.